// This script was supplied free by Hypergurl, http://www.hypergurl.com 
// Modified by Victor Figlin to accomodate 2 random images
<!--
// JavaScript to interpolate random images into a page. 
var lc = 4;
var rc = 2; 
// Number of alternative images 
var l = new Array(lc); 
var r = new Array(rc);
// Array to hold filenames 
l[0] = "../images/banner/aag_left.gif"; 
// l[1] = "../images/banner/aam_left.gif"; 
l[1] = "../images/banner/group_left.gif"; 
l[2] = "../images/banner/wf_left.gif"; 
l[3] = "../images/banner/wf_any.gif"; 
r[0] = "../images/banner/aam_right.gif"; 
// r[1] = "../images/banner/group_right2.gif"; 
// r[1] = "../images/banner/wf_right.gif"; 
r[1] = "../images/banner/wm_right.gif"; 

function pickRandoml(range) { 
   if (Math.random) return Math.round(Math.random() * (range-1)); 
   else { var now2=Math.floor(Math.random()*4); 
   return (now2.getTime() / range) % range; } 
   }  
function pickRandomr(range) { 
   if (Math.random) return Math.round(Math.random() * (range-1)); 
   else { var now2=Math.floor(Math.random()*3); 
   return (now2.getTime() / range) % range; } 
   } 
   // Write out an IMG tag, using a randomly-chosen image name. 
   var choicel = pickRandoml(lc); 
   var choicer = pickRandomr(rc);